Tag Archives: Python 3

Docker with Ubuntu with telnet server and Python code to access via telnet

Explanations building the Container and running the python code

Here you can see this Python code to connect via Telnet and executing a command in a Server:

File: telnet_demo.py

#!/usr/bin/env python3
import telnetlib

s_host = "localhost"
s_user = "telnet"
s_password = "telnet"

o_tn = telnetlib.Telnet(s_host)

o_tn.read_until(b"login: ")
o_tn.write(s_user.encode('ascii') + b"\n")

o_tn.read_until(b"Password: ")

o_tn.write(s_password.encode('ascii') + b"\n")

o_tn.write(b"hostname\n")
o_tn.write(b"uname -a\n")
o_tn.write(b"ls -hal /\n")
o_tn.write(b"exit\n")

print(o_tn.read_all().decode('ascii'))

File: Dockerfile

FROM ubuntu:20.04

MAINTAINER Carles Mateo

ARG DEBIAN_FRONTEND=noninteractive

# This will make sure printing in the Screen when running in detached mode
ENV PYTHONUNBUFFERED=1

RUN apt-get update -y && apt install -y sudo telnetd vim systemctl  && apt-get clean

RUN adduser -gecos --disabled-password --shell /bin/bash telnet

RUN echo "telnet:telnet" | chpasswd

EXPOSE 23

CMD systemctl start inetd; while [ true ]; do sleep 60; done

You can see that I use chpasswd command to change the password for the user telnet and set it to telnet. That deals with the complexity of setting the encrypted password.

File: build_docker.sh

#!/bin/bash

s_DOCKER_IMAGE_NAME="ubuntu_telnet"

echo "We will build the Docker Image and name it: ${s_DOCKER_IMAGE_NAME}"
echo "After, we will be able to run a Docker Container based on it."

printf "Removing old image %s\n" "${s_DOCKER_IMAGE_NAME}"
sudo docker rm "${s_DOCKER_IMAGE_NAME}"

printf "Creating Docker Image %s\n" "${s_DOCKER_IMAGE_NAME}"
sudo docker build -t ${s_DOCKER_IMAGE_NAME} .
# If you don't want to use cache this is your line
# sudo docker build -t ${s_DOCKER_IMAGE_NAME} . --no-cache

i_EXIT_CODE=$?
if [ $i_EXIT_CODE -ne 0 ]; then
    printf "Error. Exit code %s\n" ${i_EXIT_CODE}
    exit
fi

echo "Ready to run ${s_DOCKER_IMAGE_NAME} Docker Container"
echo "To run in type: sudo docker run -it -p 23:23 --name ${s_DOCKER_IMAGE_NAME} ${s_DOCKER_IMAGE_NAME}"

When you run sudo ./build_docker.sh the image will be built. Then run it with:

sudo docker run -it -p 23:23 --name ubuntu_telnet ubuntu_telnet

If you get an error indicating that the port is in use, then your computer has already a process listening on the port 23, use another.

You will be able to stop the Container by pressing CTRL + C

From another terminal run the Python program:

python3 ./telnet_demo.py

Validate IP Addresses and Networks with CIDR in Python

Python has a built-in package named ipaddress

You don’t need to install anything to use it.

This simple code shows how to use it

import ipaddress


def check_ip(s_ip_or_net):
    b_valid = True
    try:
        # The IP Addresses are expected to be passed without / even if it's /32 it would fail
        # If it uses / so, the CIDR notation, check it as a Network, even if it's /32
        if "/" in s_ip_or_net:
            o_net = ipaddress.ip_network(s_ip_or_net)
        else:
            o_ip = ipaddress.ip_address(s_ip_or_net)

    except ValueError:
        b_valid = False

    return b_valid


if __name__ == "__main__":
    a_ips = ["127.0.0.2.4",
             "127.0.0.0",
             "192.168.0.0",
             "192.168.0.1",
             "192.168.0.1 ",
             "192.168.0. 1",
             "192.168.0.1/32",
             "192.168.0.1 /32",
             "192.168.0.0/32",
             "192.0.2.0/255.255.255.0",
             "0.0.0.0/31",
             "0.0.0.0/32",
             "0.0.0.0/33",
             "1.2.3.4",
             "1.2.3.4/24",
             "1.2.3.0/24"]

    for s_ip in a_ips:
        b_success = check_ip(s_ip)
        if b_success is True:
            print(f"The IP Address or Network {s_ip} is valid")
        else:
            print(f"The IP Address or Network {s_ip} is not valid")

And the output is like this:

The IP Address or Network 127.0.0.2.4 is not valid
The IP Address or Network 127.0.0.0 is valid
The IP Address or Network 192.168.0.0 is valid
The IP Address or Network 192.168.0.1 is valid
The IP Address or Network 192.168.0.1  is not valid
The IP Address or Network 192.168.0. 1 is not valid
The IP Address or Network 192.168.0.1/32 is valid
The IP Address or Network 192.168.0.1 /32 is not valid
The IP Address or Network 192.168.0.0/32 is valid
The IP Address or Network 192.0.2.0/255.255.255.0 is valid
The IP Address or Network 0.0.0.0/31 is valid
The IP Address or Network 0.0.0.0/32 is valid
The IP Address or Network 0.0.0.0/33 is not valid
The IP Address or Network 1.2.3.4 is valid
The IP Address or Network 1.2.3.4/24 is not valid
The IP Address or Network 1.2.3.0/24 is valid

As you can read in the code comments, ipaddress.ip_address() will not validate an IP Address with the CIDR notation, even if it’s /32.

You should strip the /32 or use ipaddress.ip_network() instead.

As you can see 1.2.3.4/24 is returned as not valid.

You can pass the parameter strict=False and it will be returned as valid.

ipaddress.ip_network(s_ip_or_net, strict=False)

Creating a RabbitMQ Docker Container accessed with Python and pika

In this video, that I streamed on Twitch, I demonstrate the code showed here.

I launch the Docker Container and operated it a bit, so you can get to learn few tricks.

I created the RabbitMQ Docker installation based on the official RabbitMQ installation instructions for Ubuntu/Debian:

https://www.rabbitmq.com/install-debian.html#apt-cloudsmith

One interesting aspect is that I cover how the messages are delivered as byte sequence. I show this by sending Unicode characters

Files in the project

Dockerfile

FROM ubuntu:20.04

MAINTAINER Carles Mateo

ARG DEBIAN_FRONTEND=noninteractive

# This will make sure printing in the Screen when running in dettached mode
ENV PYTHONUNBUFFERED=1

ARG PATH_RABBIT_INSTALL=/tmp/rabbit_install/

ARG PATH_RABBIT_APP_PYTHON=/opt/rabbit_python/

RUN mkdir $PATH_RABBIT_INSTALL

COPY cloudsmith.sh $PATH_RABBIT_INSTALL

RUN chmod +x ${PATH_RABBIT_INSTALL}cloudsmith.sh

RUN apt-get update -y && apt install -y sudo python3 python3-pip mc htop less strace zip gzip lynx && apt-get clean

RUN ${PATH_RABBIT_INSTALL}cloudsmith.sh

RUN service rabbitmq-server start

RUN mkdir $PATH_RABBIT_APP_PYTHON

COPY requirements.txt $PATH_RABBIT_APP_PYTHON

WORKDIR $PATH_RABBIT_APP_PYTHON

RUN pwd

RUN pip install -r requirements.txt

COPY *.py $PATH_RABBIT_APP_PYTHON

COPY loop_send_get_messages.sh $PATH_RABBIT_APP_PYTHON

RUN chmod +x loop_send_get_messages.sh

CMD ./loop_send_get_messages.sh

cloudsmith.sh

#!/usr/bin/sh
# From: https://www.rabbitmq.com/install-debian.html#apt-cloudsmith

sudo apt-get update -y && apt-get install curl gnupg apt-transport-https -y

## Team RabbitMQ's main signing key
curl -1sLf "https://keys.openpgp.org/vks/v1/by-fingerprint/0A9AF2115F4687BD29803A206B73A36E6026DFCA" | sudo gpg --dearmor | sudo tee /usr/share/keyrings/com.rabbitmq.team.gpg > /dev/null
## Cloudsmith: modern Erlang repository
curl -1sLf https://dl.cloudsmith.io/public/rabbitmq/rabbitmq-erlang/gpg.E495BB49CC4BBE5B.key | sudo gpg --dearmor | sudo tee /usr/share/keyrings/io.cloudsmith.rabbitmq.E495BB49CC4BBE5B.gpg > /dev/null
## Cloudsmith: RabbitMQ repository
curl -1sLf https://dl.cloudsmith.io/public/rabbitmq/rabbitmq-server/gpg.9F4587F226208342.key | sudo gpg --dearmor | sudo tee /usr/share/keyrings/io.cloudsmith.rabbitmq.9F4587F226208342.gpg > /dev/null

## Add apt repositories maintained by Team RabbitMQ
sudo tee /etc/apt/sources.list.d/rabbitmq.list <<EOF
## Provides modern Erlang/OTP releases
##
deb [signed-by=/usr/share/keyrings/io.cloudsmith.rabbitmq.E495BB49CC4BBE5B.gpg] https://dl.cloudsmith.io/public/rabbitmq/rabbitmq-erlang/deb/ubuntu bionic main
deb-src [signed-by=/usr/share/keyrings/io.cloudsmith.rabbitmq.E495BB49CC4BBE5B.gpg] https://dl.cloudsmith.io/public/rabbitmq/rabbitmq-erlang/deb/ubuntu bionic main

## Provides RabbitMQ
##
deb [signed-by=/usr/share/keyrings/io.cloudsmith.rabbitmq.9F4587F226208342.gpg] https://dl.cloudsmith.io/public/rabbitmq/rabbitmq-server/deb/ubuntu bionic main
deb-src [signed-by=/usr/share/keyrings/io.cloudsmith.rabbitmq.9F4587F226208342.gpg] https://dl.cloudsmith.io/public/rabbitmq/rabbitmq-server/deb/ubuntu bionic main
EOF

## Update package indices
sudo apt-get update -y

## Install Erlang packages
sudo apt-get install -y erlang-base \
                        erlang-asn1 erlang-crypto erlang-eldap erlang-ftp erlang-inets \
                        erlang-mnesia erlang-os-mon erlang-parsetools erlang-public-key \
                        erlang-runtime-tools erlang-snmp erlang-ssl \
                        erlang-syntax-tools erlang-tftp erlang-tools erlang-xmerl

## Install rabbitmq-server and its dependencies
sudo apt-get install rabbitmq-server -y --fix-missing

build_docker.sh

#!/bin/bash

s_DOCKER_IMAGE_NAME="rabbitmq"

echo "We will build the Docker Image and name it: ${s_DOCKER_IMAGE_NAME}"
echo "After, we will be able to run a Docker Container based on it."

printf "Removing old image %s\n" "${s_DOCKER_IMAGE_NAME}"
sudo docker rm "${s_DOCKER_IMAGE_NAME}"

printf "Creating Docker Image %s\n" "${s_DOCKER_IMAGE_NAME}"
sudo docker build -t ${s_DOCKER_IMAGE_NAME} . --no-cache

i_EXIT_CODE=$?
if [ $i_EXIT_CODE -ne 0 ]; then
    printf "Error. Exit code %s\n" ${i_EXIT_CODE}
    exit
fi

echo "Ready to run ${s_DOCKER_IMAGE_NAME} Docker Container"
echo "To run in type: sudo docker run -it --name ${s_DOCKER_IMAGE_NAME} ${s_DOCKER_IMAGE_NAME}"
echo "or just use run_in_docker.sh"

requirements.txt

pika

loop_send_get_messages.sh

#!/bin/bash

echo "Starting RabbitMQ"
service rabbitmq-server start

echo "Launching consumer in background which will be listening and executing the callback function"
python3 rabbitmq_getfrom.py &

while true; do

    i_MESSAGES=$(( RANDOM % 10 ))

    echo "Sending $i_MESSAGES messages"
    for i_MESSAGE in $(seq 1 $i_MESSAGES); do
        python3 rabbitmq_sendto.py
    done

    echo "Sleeping 5 seconds"
    sleep 5

done

echo "Exiting loop"

rabbitmq_sendto.py

#!/usr/bin/env python3
import pika
import time

connection = pika.BlockingConnection(pika.ConnectionParameters(host="localhost"))

channel = connection.channel()

channel.queue_declare(queue="hello")

s_now = str(time.time())

s_message = "Hello World! " + s_now + " Testing Unicode: çÇ àá😀"
channel.basic_publish(exchange="", routing_key="hello", body=s_message)
print(" [x] Sent '" + s_message + "'")
connection.close()

rabbitmq_getfrom.py

#!/usr/bin/env python3
import pika


def callback(ch, method, properties, body):
    # print(f" [x] Received in channel: {ch} method: {method} properties: {properties} body: {body}")
    print(f" [x] Received body: {body}")


connection = pika.BlockingConnection(pika.ConnectionParameters(host="localhost"))

channel = connection.channel()

channel.queue_declare(queue="hello")

print(" [*] Waiting for messages. To exit press Ctrl+C")

# This will loop
channel.basic_consume(queue="hello", on_message_callback=callback)
channel.start_consuming()

print("Finishing consumer")

Video: Parse the Tables from a Website with Python pandas

A quick video, of 3 minutes, that shows you how it works.

If you don’t have pandas installed you’ll have to install it and lxml, otherwise you’ll get an error:

  File "/home/carles/Desktop/code/carles/blog.carlesmateo.com-source-code/venv/lib/python3.8/site-packages/pandas/io/html.py", line 872, in _parser_dispatch
    raise ImportError("lxml not found, please install it")
ImportError: lxml not found, please install it

You can install both from PyCharm or from command line with:

pip install pandas
pip install lxml

And here the source code:

import pandas as pd


if __name__ == "__main__":

    # Do not truncate the data when printing
    pd.set_option('display.max_colwidth', None)
    # Do not truncate due to length of all the columns
    pd.set_option('display.max_columns', None)
    pd.set_option('display.max_rows', None)
    pd.set_option('display.width', 2000)
    # pd.set_option('display.float_format', '{:20,.2f}'.format)

    o_pd_my_movies = pd.read_html("https://blog.carlesmateo.com/movies-i-saw/")
    print(len(o_pd_my_movies))

    print(o_pd_my_movies[0])

Video: How to create a Docker Container for LAMPP step by step

How to create a Docker Container for Linux Apache MySQL PHP and Python for beginners.

Note: Containers are not persistent. Use this for tests only. If you want to keep persistent information use Volumes.

Sources: https://gitlab.com/carles.mateo/blog.carlesmateo.com-source-code/-/tree/master/twitch/live_20220708_dockerfile_lamp

File: Dockerfile

FROM ubuntu:20.04

MAINTAINER Carles Mateo

ARG DEBIAN_FRONTEND=noninteractive

RUN apt update && \
    apt install -y vim python3-pip &&  \
    apt install -y net-tools mc vim htop less strace zip gzip lynx && \
    apt install -y apache2 mysql-server ntpdate libapache2-mod-php7.4 mysql-server php7.4-mysql php-dev libmcrypt-dev php-pear && \
    apt install -y git && apt autoremove && apt clean && \
    pip3 install pytest

RUN a2enmod rewrite

RUN echo "Europe/Ireland" | tee /etc/timezone

ENV APACHE_RUN_USER  www-data
ENV APACHE_RUN_GROUP www-data
ENV APACHE_LOG_DIR   /var/log/apache2
ENV APACHE_PID_FILE  /var/run/apache2/apache2.pid
ENV APACHE_RUN_DIR   /var/run/apache2
ENV APACHE_LOCK_DIR  /var/lock/apache2
ENV APACHE_LOG_DIR   /var/log/apache2

COPY phpinfo.php /var/www/html/

RUN service apache2 restart

EXPOSE 80

CMD ["/usr/sbin/apache2", "-D", "FOREGROUND"]

File: phpinfo.php

<html>
<?php

// Show all information, defaults to INFO_ALL
phpinfo();

// Show just the module information.
// phpinfo(8) yields identical results.
phpinfo(INFO_MODULES);
?>
</html>

File: build_docker.sh

#!/bin/bash

s_DOCKER_IMAGE_NAME="lampp"

echo "We will build the Docker Image and name it: ${s_DOCKER_IMAGE_NAME}"
echo "After, we will be able to run a Docker Container based on it."

printf "Removing old image %s\n" "${s_DOCKER_IMAGE_NAME}"
sudo docker rm "${s_DOCKER_IMAGE_NAME}"

printf "Creating Docker Image %s\n" "${s_DOCKER_IMAGE_NAME}"
# sudo docker build -t ${s_DOCKER_IMAGE_NAME} . --no-cache
sudo docker build -t ${s_DOCKER_IMAGE_NAME} .

i_EXIT_CODE=$?
if [ $i_EXIT_CODE -ne 0 ]; then
    printf "Error. Exit code %s\n" ${i_EXIT_CODE}
    exit
fi

echo "Ready to run ${s_DOCKER_IMAGE_NAME} Docker Container"
echo "To run in type: sudo docker run -p 80:80 --name ${s_DOCKER_IMAGE_NAME} ${s_DOCKER_IMAGE_NAME}"
echo "or just use run_in_docker.sh"

echo
echo "If you want to debug do:"
echo "docker exec -i -t ${s_DOCKER_IMAGE_NAME} /bin/bash"

Sorting an Array of Tuples in Python

In this video I show a nice way to work with Data in Python, by using Tuples.

I also show how to easily and conveniently sort the Data based on your preferred criteria by using lambdas.

What happens if we have accents, ç, Ç etc…

You can download the code from:

https://gitlab.com/carles.mateo/python_combat_guide/-/blob/master/src/arrays_with_tuples.py

Fixing the problems installing napalm-base in Ubuntu 20.04 LTS

One of my friends wanted to use SaltStack and https://github.com/napalm-automation/napalm-salt

But he had problems installing napalm-base package.

Note that the package is no longer maintained.

He tried with the last one, and with the previous one (0.25.0), but he always got the error: ModuleNotFoundError: No module named ‘pip.req’

pip3 install napalm-base==0.25.0

Defaulting to user installation because normal site-packages is not writeable
Collecting napalm-base==0.25.0
  Using cached napalm-base-0.25.0.tar.gz (35 kB)
  Preparing metadata (setup.py) ... error
  error: subprocess-exited-with-error
  
  × python setup.py egg_info did not run successfully.
  │ exit code: 1
  ╰─> [6 lines of output]
      Traceback (most recent call last):
        File "<string>", line 2, in <module>
        File "<pip-setuptools-caller>", line 34, in <module>
        File "/tmp/pip-install-gzd07xzq/napalm-base_aace1b03ac0e4045bbc85e27c788ebc1/setup.py", line 5, in <module>
          from pip.req import parse_requirements
      ModuleNotFoundError: No module named 'pip.req'
      [end of output]
  
  note: This error originates from a subprocess, and is likely not a problem with pip.
error: metadata-generation-failed

× Encountered error while generating package metadata.
╰─> See above for output.

note: This is an issue with the package mentioned above, not pip.
hint: See above for details.

TL;TR: The problem is that pip version 10, changed the structure for req.

There are several solutions that can be done to make it work, but the easiest way is to downgrade pip, and install the package. After pip can be upgraded again.

python -m pip install pip==9.0.3
pip3 install napalm-base

Why I think in Python is not a good idea to raise exceptions inside your methods

Last update: 2022-05-18 10:48 Irish Time

Recently a colleague was asking me for advice on their design of error handling in a Python application.

They were catching an error and raising an Exception, inside the except part of a method, to be catch outside the method.

And at some point a simple logic got really messy and unnecessarily complicated. Also troubleshooting and debugging an error was painful because they were only getting a Custom Exception and not context.

I explained to my colleague that I believed that the person that created that Exception chain of catch came from Java background and why I think they choose that path, and why I think in Python it’s a bad idea.

In Java, functions and methods can only return one object.

I programmed a lot in Java in my career, and it was a pain having to create value objects, and having to create all kind of objects for the return. Is it a good thing that types are strongly verified by the language? Yes. It worked? Yes. It made me invest much more time than necessary? Also yes.

Having the possibility to return only one object makes it mandatory having a way to return when there was an error. Otherwise you would need to encapsulate an error code and error description fields in each object, which is contrary to the nature of the object.

For example, a class Persona. Doesn’t make any sense having an attribute inside the class Persona to register if an operation related to this object went wrong.

For example, if we are in a class Spaceship that has a method GetPersonaInCommand() and there is a problem in that method, doesn’t make any sense to return an empty Persona object with attributes idError, errorDescription. Probably the Constructor or Persona will require at least a name or Id to build the object…. so in this case, makes sense that the method raises an Exception so the calling code catches it and knows that something went wrong or when there is no data to return.

This will force to write Custom Exceptions, but it’s a solution.

Another solution is creating a generic response object which could be an Object with these attributes:

  • idError
  • errorDescription
  • an Object which is the response, in our example Persona or null

I created this kind of approach for my Cassandra libraries to easily work with Cassandra from Java and from PHP, and for Cassandra Universal Driver (a http/s gateway created in year 2014).

Why this in not necessary in Python

Python allows you to return multiple values, so I encourage you tor return a boolean for indicating the success of the operation, and the object/value you’re interested.

You can see it easily if you take a look to FileUtils class from my OpenSource libraries carleslibs.

The method get_file_size_in_bytes(self, s_file) for example:

    def get_file_size_in_bytes(self, s_file):

        b_success = False
        i_file_size = 0

        try:
            # This will help with Unit Testing by raisin IOError Exception
            self.test_helper()

            i_file_size = os.path.getsize(s_file)
            b_success = True
        except IOError:
            b_success = False

        return b_success, i_file_size

It will always return a boolean value to indicate success or failure of the operation and an integer for the size of the file.

The calling code will do something like this:

o_fileutils = FileUtils()
b_success, i_bytes = o_fileutils.get_file_size_in_bytes("profile.png")
if b_succes is False:
    print("Error! The file does not exist or cannot be accessed!")
    exit(1)

if i_bytes < 1024:
    print("The profile picture should be at least 1KB")
    exit(1)

print("Profile picture exists and is", i_bytes, " bytes in length!")

The fact that Python can return multiple variables makes super easy dealing with error handling without having to take the road of Custom Exceptions.

And it is Ok if you want to follow this path, but in my opinion, for most of the developers up to Senior levels, it only over complicates the logic of your code and the amount of try/excepts you have to have everywhere.

If you use PHP you can mix different types in an Array, so you can always return an Array with a boolean, or an i_id_error, and your object or data of whatever type it’s.

Getting back to my carleslibs Open Source package, it is super easy to Unit Test these methods.

In my opinion, this level of simplicity, brings only advantages. Including Software Development speed, which is good for the business.

I’m not advocating for not using Custom Exceptions or to not develop a Exceptions Raising strategy if you need it and you know what you’re doing. I’m just suggesting why I think most of the developments in Python do not really need this and only over complicates the development. There are situations where raising exceptions will be a perfectly useful or even the best approach, there are many scenarios, but I think that in most of cases, using raise inside except will only multiply the time of the development and slow down the speed of bringing new features to the business, over complicating Unit Test as well, and be a real pain for the Junior and Intermediate developers.

The Constructor

Obviously, as the Constructor doesn’t return any value, it is perfectly fine to raise an exception in there, or just to use try/except in the code that is instancing the objects.

Working on a Sudoku Solver in Python (Source Code)

This is a document previous to a live code review session.

It has the information to prepare for the upcoming code review session, where I plan to share the lessons learned, decision I took, mistakes I did, refactors I had to overcome, and tentatively we will refactor code in order to add some Unit Testing.

History

I used to play sudoku with my family, so from time to time I do by myself.

Once I found a sudoku that was impossible and it happened that it was a typo from the newspaper, so, when I found another impossible sudoku I wanted to know if it was me, or if there was a typo or similar, so I decided to write a Sudoku Solver that will solve the sudoku for me.

The bad guys

I had problems solving these two sudokus:

Some Screenshots

The Source Code

You can clone the project from here:

https://gitlab.com/carles.mateo/sudo-ku-solver

You will have to install colorama package, as I used it for giving colors to the output:

pip3 install colorama

The main program sudokusolver.py:

import copy
from lib.colorutils import ColorUtils


class SudokuMap():
    
    def __init__(self, i_width, i_height, o_color=ColorUtils()):
        self.i_width = i_width
        self.i_height = i_height
        self.o_color = o_color

        self.a_map = self.generate_empty_map()

    def generate_empty_map(self):
        a_map = []
        a_row = []
        a_i_possible_numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9]
        for i_x in range(self.i_width):
            a_row.append(a_i_possible_numbers.copy())

        for i_y in range(self.i_height):
            a_map.append(copy.deepcopy(a_row))

        return a_map

    def set_number(self, i_number, i_x, i_y):
        """
        Sets a well known (already defined in the original map) number for a position
        :param i_number:
        :param i_x:
        :param i_y:
        :return:
        """
        self.a_map[i_y][i_x] = [i_number]

    def detect_and_remove_a_number_from_possibles_from_a_row(self, i_y):
        """
        We will elinate this possibility from the row
        :return: Boolean
        """

        b_found = False
        self.o_color.print_label("Detecting numbers to remove from row " + str(i_y))

        for i_x in range(0, self.i_width):
            a_i_numbers_possible = self.a_map[i_y][i_x]
            if len(a_i_numbers_possible) == 1:
                b_found = True
                i_number_found = self.a_map[i_y][i_x][0]
                print("Found a number that will be removed from horizontal and vertical and in quadrant", i_number_found, "at", i_x, i_y)
                self.remove_a_number_from_possibles_in_a_row(i_number_to_remove=i_number_found, i_y=i_y)
                self.remove_a_number_from_possibles_in_a_column(i_number_to_remove=i_number_found, i_x=i_x)
                self.remove_a_number_from_possibles_in_quadrant(i_number_to_remove=i_number_found, i_x=i_x, i_y=i_y)

        return b_found

    def remove_a_number_from_possibles_in_a_row(self, i_number_to_remove, i_y):
        """
        Removes a number from the list of possibles in that row
        :param i_number_to_remove:
        :param i_y:
        :return:
        """

        self.o_color.print_label("> Scanning for removing " + str(i_number_to_remove) + " in row " + str(i_y))

        for i_x in range(0, self.i_width):
            a_i_numbers_possible = self.a_map[i_y][i_x]
            if len(a_i_numbers_possible) == 1 and a_i_numbers_possible[0] == i_number_to_remove:
                # This is the right cell, ignore it
                pass
            else:
                # Subtract the number from the sequence
                if i_number_to_remove in a_i_numbers_possible:
                    a_i_numbers_possible_old = a_i_numbers_possible.copy()
                    a_i_numbers_possible.remove(i_number_to_remove)
                    print("> Removed", i_number_to_remove, "From:", str(i_x) + "x" + str(i_y), a_i_numbers_possible_old, "Pending:", a_i_numbers_possible)
                    self.a_map[i_y][i_x] = a_i_numbers_possible
                    if len(a_i_numbers_possible) == 1:
                        # Trigger it again for the number recently discovered
                        i_new_number_to_remove = a_i_numbers_possible[0]
                        self.o_color.print_success("> Found " + str(i_new_number_to_remove) + " From: " + str(i_x) + "x" + str(i_y))
                        self.remove_a_number_from_possibles_in_a_row(i_number_to_remove=i_new_number_to_remove, i_y=i_y)
                        self.remove_a_number_from_possibles_in_a_column(i_number_to_remove=i_new_number_to_remove, i_x=i_x)
                        self.remove_a_number_from_possibles_in_quadrant(i_number_to_remove=i_new_number_to_remove, i_x=i_x, i_y=i_y)

        self.o_color.print_label("> Leaving scan for " + str(i_number_to_remove) + " in row " + str(i_y))

    def remove_a_number_from_possibles_in_a_column(self, i_number_to_remove, i_x):
        """
        Removes a number from the list of possibles in that row
        :param i_number_to_remove:
        :param i_y:
        :return:
        """

        self.o_color.print_label("V Scanning for removing " + str(i_number_to_remove) + " in col " + str(i_x))

        for i_y in range(0, self.i_height):
            a_i_numbers_possible = self.a_map[i_y][i_x]
            if len(a_i_numbers_possible) == 1 and a_i_numbers_possible[0] == i_number_to_remove:
                # This is the right cell, ignore it
                pass
            else:
                # Subtract the number from the sequence
                if i_number_to_remove in a_i_numbers_possible:
                    a_i_numbers_possible_old = a_i_numbers_possible.copy()
                    a_i_numbers_possible.remove(i_number_to_remove)
                    print("V Removed", i_number_to_remove, "From:", i_x, i_y, a_i_numbers_possible_old, "Pending:", a_i_numbers_possible)
                    # @TODO: Remove, as it's a pointer it is not needed
                    self.a_map[i_y][i_x] = a_i_numbers_possible
                    if len(a_i_numbers_possible) == 1:
                        # Trigger it again for the number recently discovered
                        i_new_number_to_remove = a_i_numbers_possible[0]
                        self.o_color.print_success("Found " + str(i_new_number_to_remove) + " From: " + str(i_x) + " " + str(i_y))
                        self.remove_a_number_from_possibles_in_a_row(i_number_to_remove=i_new_number_to_remove, i_y=i_y)
                        self.remove_a_number_from_possibles_in_a_column(i_number_to_remove=i_new_number_to_remove, i_x=i_x)
                        self.remove_a_number_from_possibles_in_quadrant(i_number_to_remove=i_new_number_to_remove, i_x=i_x, i_y=i_y)

        self.o_color.print_label("V Leaving scan for " + str(i_number_to_remove) + " in col " + str(i_x))

    def remove_a_number_from_possibles_in_quadrant(self, i_number_to_remove, i_x, i_y):
        """

        :param i_number_to_remove:
        :param i_x:
        :param i_y:
        :return:
        """

        i_x_quadrant = int(i_x / 3)
        i_y_quadrant = int(i_y / 3)

        i_x_ini = i_x_quadrant * 3
        i_x_end = i_x_ini + 2

        i_y_ini = i_y_quadrant * 3
        i_y_end = i_y_ini + 2

        for i_y_rel in range(i_y_ini, i_y_end + 1):
            for i_x_rel in range(i_x_ini, i_x_end + 1):
                a_i_numbers_possible = self.a_map[i_y_rel][i_x_rel]
                if len(a_i_numbers_possible) == 1 and a_i_numbers_possible[0] == i_number_to_remove:
                    # This is the right cell, ignore it
                    pass
                else:
                    # Subtract the number from the sequence
                    if i_number_to_remove in a_i_numbers_possible:
                        a_i_numbers_possible_old = a_i_numbers_possible.copy()
                        a_i_numbers_possible.remove(i_number_to_remove)
                        print("X Removed", i_number_to_remove, "From:", i_x_rel, i_y_rel, a_i_numbers_possible_old, "Pending:", a_i_numbers_possible)
                        # Nota: Here I had a bug and I was "liant-la parda"
                        # if len(a_i_numbers_possible) == 1:
                        #     # Trigger it again for the number recently discovered
                        #     i_new_number_to_remove = a_i_numbers_possible[0]
                        #     string_ints = [str(int) for int in ints]
                        #     self.o_color.print_success("X Found " + str(i_new_number_to_remove) + " From: " + str(i_x) + "x" + str(i_y) + "[]")
                        #     self.remove_a_number_from_possibles_in_a_row(i_number_to_remove=i_new_number_to_remove, i_y=i_y)
                        #     self.remove_a_number_from_possibles_in_a_column(i_number_to_remove=i_new_number_to_remove, i_x=i_x)

    def check_if_number_possibles_in_quadrant_is_unique(self, i_number_to_check, i_x, i_y):
        """

        :param i_number_to_remove:
        :param i_x:
        :param i_y:
        :return: b_found
        """

        i_x_quadrant = int(i_x / 3)
        i_y_quadrant = int(i_y / 3)

        i_x_ini = i_x_quadrant * 3
        i_x_end = i_x_ini + 2

        i_y_ini = i_y_quadrant * 3
        i_y_end = i_y_ini + 2

        i_number_of_occurrences_found = 0
        i_x_position_number = 0
        i_y_position_number = 0

        b_unique = False

        for i_y_rel in range(i_y_ini, i_y_end + 1):
            for i_x_rel in range(i_x_ini, i_x_end + 1):
                a_i_numbers_possible = self.a_map[i_y_rel][i_x_rel]
                for i_number_in_possibles in a_i_numbers_possible:
                    if len(a_i_numbers_possible) > 1 and i_number_in_possibles == i_number_to_check:
                        # This is the right cell, ignore it
                        i_number_of_occurrences_found += 1
                        i_x_position_number = i_x_rel
                        i_y_position_number = i_y_rel
                        if i_number_of_occurrences_found > 1:
                            # Unsuccessful
                            break

        if i_number_of_occurrences_found == 1:
            # Success!
            a_i_numbers_possible = [i_number_to_check]
            self.a_map[i_y_position_number][i_x_position_number] = a_i_numbers_possible
            b_unique = True

        return b_unique, i_x_position_number, i_y_position_number

    def check_if_number_possibles_in_row_is_unique(self, i_number_to_check, i_y):
        """

        :param i_number_to_check:
        :param i_x:
        :param i_y:
        :return:
        """

        i_number_of_occurrences_found = 0
        i_x_position_number = 0
        i_y_position_number = 0

        b_unique = False

        for i_x_rel in range(0, 9):
            a_i_numbers_possible = self.a_map[i_y][i_x_rel]
            for i_number_in_possibles in a_i_numbers_possible:
                if len(a_i_numbers_possible) > 1 and i_number_in_possibles == i_number_to_check:
                    # This is the right cell, ignore it
                    i_number_of_occurrences_found += 1
                    i_x_position_number = i_x_rel
                    i_y_position_number = i_y
                    if i_number_of_occurrences_found > 1:
                        # Unsuccessful
                        break

        if i_number_of_occurrences_found == 1:
            # Success!
            a_i_numbers_possible = [i_number_to_check]
            self.a_map[i_y_position_number][i_x_position_number] = a_i_numbers_possible
            b_unique = True

        return b_unique, i_x_position_number, i_y_position_number

    def get_map_drawing_as_string(self, a_map_alternative=None):
        s_map = ""
        i_counter_y = 0
        s_separator_rows = "="

        a_map_to_use = self.a_map
        if a_map_alternative is not None:
            a_map_to_use = a_map_alternative

        s_map = s_map + s_separator_rows * 37 + "\n"
        for a_row in a_map_to_use:
            i_counter_y += 1
            if i_counter_y == 3:
                i_counter_y = 0
                s_separator_rows = "="
            else:
                s_separator_rows = "-"

            s_map = s_map + "|"
            i_counter = 0
            for a_i_numbers_possible in a_row:
                i_counter += 1

                if len(a_i_numbers_possible) == 1:
                    s_number = str(a_i_numbers_possible[0])
                else:
                    s_number = " "

                if i_counter == 3:
                    s_separator = "|"
                    i_counter = 0
                else:
                    s_separator = "¦"
                s_map = s_map + " " + s_number + " " + s_separator
            s_map = s_map + "\n"

            s_map = s_map + s_separator_rows * 37 + "\n"

            # Replace 0 by " "
            s_map = s_map.replace("0", " ")

        s_map = s_map + "\n\n"
        i_total_numbers_found, a_s_numbers_found = self.get_total_numbers_found()
        s_map = s_map + "Total numbers found: " + str(i_total_numbers_found) + " Numbers found: " + " ".join(a_s_numbers_found) + "\n"

        return s_map

    def get_map_drawing_of_possibles_as_string(self, a_map_alternative=None):
        s_map = ""
        i_counter_y = 0
        s_separator_rows = "="

        a_map_to_use = self.a_map
        if a_map_alternative is not None:
            a_map_to_use = a_map_alternative

        s_map = s_map + self.o_color.color_blue(s_separator_rows * ((9 * ( 9 + 2 )) + 10)) + "\n"
        for a_row in a_map_to_use:
            i_counter_y += 1
            if i_counter_y == 3:
                i_counter_y = 0
                s_separator_rows = "="
            else:
                s_separator_rows = "-"

            s_map = s_map + self.o_color.color_blue("|")
            i_counter = 0
            for a_i_numbers_possible in a_row:
                i_counter += 1

                if len(a_i_numbers_possible) == 1:
                    # The right number
                    s_number = str(a_i_numbers_possible[0]).center(9)
                    s_number = self.o_color.color_success(s_number)
                else:
                    a_i_numbers_possible_string = []
                    for i_number in a_i_numbers_possible:
                        s_number = str(i_number)
                        # Replace by the color sequence
                        if i_number == 2:
                            s_number = self.o_color.color_red(s_number)
                        if i_number == 3:
                            s_number = self.o_color.color_yellow(s_number)
                        if i_number == 4:
                            self.o_color.color_magenta(s_number)
                        a_i_numbers_possible_string.append(s_number)
                    # s_number = "".join(a_i_numbers_possible_string).ljust(9)
                    s_number = "".join(a_i_numbers_possible_string) + " " * (9-len(a_i_numbers_possible))

                if i_counter == 3:
                    s_separator = self.o_color.color_blue("|")
                    i_counter = 0
                else:
                    s_separator = self.o_color.color_blue("¦")
                s_map = s_map + " " + s_number + " " + s_separator
            s_map = s_map + "\n"

            s_map = s_map + self.o_color.color_blue(s_separator_rows * ((9 * (9 + 2)) + 10)) + "\n"

            # Replace 0 by " "
            s_map = s_map.replace("0", " ")

        return s_map

    def get_total_numbers_found(self):

        i_total_numbers_found = 0
        a_s_numbers_found = []

        for i_y in range(0, self.i_height):
            for i_x in range(0, self.i_width):
                a_i_numbers_possible = self.a_map[i_y][i_x]
                if len(a_i_numbers_possible) == 1:
                    i_total_numbers_found = i_total_numbers_found + 1
                    i_number_found = self.a_map[i_y][i_x][0]
                    s_number_found = str(i_number_found)
                    if s_number_found not in a_s_numbers_found:
                        a_s_numbers_found.append(s_number_found)

        return i_total_numbers_found, a_s_numbers_found


if __name__ == "__main__":

    o_color = ColorUtils()

    o_map = SudokuMap(9, 9, o_color=o_color)
    o_map.set_number(i_number=1, i_x=1, i_y=0)
    o_map.set_number(3, 4, 0)
    o_map.set_number(8, 7, 0)

    o_map.set_number(8, 0, 1)
    o_map.set_number(7, 3, 1)
    o_map.set_number(4, 5, 1)
    o_map.set_number(6, 8, 1)

    o_map.set_number(3, 2, 2)
    o_map.set_number(9, 6, 2)

    o_map.set_number(2, 1, 3)
    o_map.set_number(4, 4, 3)
    o_map.set_number(6, 7, 3)

    o_map.set_number(5, 0, 4)
    o_map.set_number(6, 3, 4)
    o_map.set_number(2, 5, 4)
    o_map.set_number(8, 8, 4)

    o_map.set_number(3, 1, 5)
    o_map.set_number(8, 4, 5)
    o_map.set_number(7, 7, 5)

    o_map.set_number(2, 2, 6)
    o_map.set_number(6, 6, 6)

    o_map.set_number(9, 0, 7)
    o_map.set_number(4, 3, 7)
    o_map.set_number(3, 5, 7)
    o_map.set_number(2, 8, 7)

    o_map.set_number(8, 1, 8)
    o_map.set_number(6, 4, 8)
    o_map.set_number(1, 7, 8)

    # Extra
    # o_map.set_number(2, 0, 0)

    # Speculative
    o_map.set_number(7, 0, 3)


    # Another map
    o_map2 = SudokuMap(9, 9, o_color=o_color)
    o_map2.set_number(i_number=5, i_x=0, i_y=0)
    o_map2.set_number(i_number=9, i_x=5, i_y=0)

    o_map2.set_number(i_number=7, i_x=2, i_y=1)
    o_map2.set_number(i_number=2, i_x=7, i_y=1)

    o_map2.set_number(i_number=2, i_x=0, i_y=2)
    o_map2.set_number(i_number=3, i_x=4, i_y=2)
    o_map2.set_number(i_number=1, i_x=5, i_y=2)
    o_map2.set_number(i_number=9, i_x=7, i_y=2)

    o_map2.set_number(i_number=7, i_x=0, i_y=3)
    o_map2.set_number(i_number=1, i_x=2, i_y=3)
    o_map2.set_number(i_number=6, i_x=3, i_y=3)
    o_map2.set_number(i_number=9, i_x=4, i_y=3)
    o_map2.set_number(i_number=4, i_x=8, i_y=3)

    o_map2.set_number(i_number=1, i_x=4, i_y=4)

    o_map2.set_number(i_number=6, i_x=0, i_y=5)
    o_map2.set_number(i_number=7, i_x=4, i_y=5)
    o_map2.set_number(i_number=4, i_x=5, i_y=5)
    o_map2.set_number(i_number=3, i_x=6, i_y=5)
    o_map2.set_number(i_number=1, i_x=8, i_y=5)

    o_map2.set_number(i_number=5, i_x=1, i_y=6)
    o_map2.set_number(i_number=3, i_x=3, i_y=6)
    o_map2.set_number(i_number=6, i_x=4, i_y=6)
    o_map2.set_number(i_number=8, i_x=8, i_y=6)

    o_map2.set_number(i_number=6, i_x=1, i_y=7)
    o_map2.set_number(i_number=7, i_x=6, i_y=7)

    o_map2.set_number(i_number=9, i_x=3, i_y=8)
    o_map2.set_number(i_number=3, i_x=8, i_y=8)

    # Extra help while not implemented the best algorithm
    # =============================================================================================================
    # |     5     ¦ 148       ¦ 48        |     7     ¦     2     ¦     9     | 148       ¦     3     ¦     6     |
    # -------------------------------------------------------------------------------------------------------------
    # | 13489     ¦ 13489     ¦     7     | 48        ¦ 48        ¦     6     | 148       ¦     2     ¦     5     |
    # -------------------------------------------------------------------------------------------------------------
    # |     2     ¦ 48        ¦     6     |     5     ¦     3     ¦     1     | 48        ¦     9     ¦     7     |
    # =============================================================================================================
    # |     7     ¦ 38        ¦     1     |     6     ¦     9     ¦ 358       |     2     ¦ 58        ¦     4     |
    # -------------------------------------------------------------------------------------------------------------
    # | 348       ¦ 2348      ¦ 3458      | 28        ¦     1     ¦ 358       |     6     ¦     7     ¦     9     |
    # -------------------------------------------------------------------------------------------------------------
    # |     6     ¦ 289       ¦ 589       | 28        ¦     7     ¦     4     |     3     ¦ 58        ¦     1     |
    # =============================================================================================================
    # | 14        ¦     5     ¦     2     |     3     ¦     6     ¦     7     |     9     ¦ 14        ¦     8     |
    # -------------------------------------------------------------------------------------------------------------
    # | 3489      ¦     6     ¦ 3489      |     1     ¦ 458       ¦ 58        |     7     ¦ 45        ¦     2     |
    # -------------------------------------------------------------------------------------------------------------
    # | 148       ¦     7     ¦ 48        |     9     ¦ 458       ¦     2     | 145       ¦     6     ¦     3     |
    # =============================================================================================================
    # By best algorithm I mean that the last in the middle vertical quadrant from the top right horizontally,
    # only 5 can be in a column. That clarifies that 5 must go to the other column in last quadrant, first column. Coord 6x8
    # o_map2.set_number(i_number=5, i_x=6, i_y=8)
    # ERROR traces from a bug fixed to mentioned during the code review
    # Surprisingly this fails
    # > Leaving scan for 8 in row1
    # V Scanning for removing 8 in col 4
    # V Removed 8 From: 4 7 [5, 8] Pending: [5]
    # Found 5 From: 4 7
    #
    # > Scanning for removing 5 in row 7
    # > Removed 5 From: 5 7 [5, 8] Pending: [8]
    # > Found 8 From: 5 7
    #
    # > Scanning for removing 8 in row 7
    # > Removed 8 From: 0 7 [3, 8] Pending: [3]
    # > Found 3 From: 0 7

    o_map = o_map2

    print(o_map.get_map_drawing_as_string())

    b_changes_found = True
    while b_changes_found is True:
        b_changes_found = False

        for i_y in range(0, o_map.i_height):
            b_found = o_map.detect_and_remove_a_number_from_possibles_from_a_row(i_y=i_y)
            if b_found is True:
                print(o_map.get_map_drawing_as_string())

        for i_y in range(0, o_map.i_height):
            o_map.o_color.print_label("Scanning quadrants for row " + str(i_y))
            for i_number in range(1, 10):
                for i_x in range(0, o_map.i_width):
                    b_found, i_x_found, i_y_found = o_map.check_if_number_possibles_in_quadrant_is_unique(i_number_to_check=i_number, i_x=i_x, i_y=i_y)
                    if b_found is True:
                        # Search again
                        b_changes_found = True
                        o_map.remove_a_number_from_possibles_in_a_row(i_number_to_remove=i_number, i_y=i_y_found)
                        o_map.remove_a_number_from_possibles_in_a_column(i_number_to_remove=i_number, i_x=i_x_found)

                    b_found, i_x_found, i_y_found = o_map.check_if_number_possibles_in_row_is_unique(i_number_to_check=i_number, i_y=i_y)
                    if b_found is True:
                        b_changes_found = True
                        o_map.remove_a_number_from_possibles_in_a_column(i_number_to_remove=i_number, i_x=i_x_found)

                if b_changes_found is True:
                    print(o_map.get_map_drawing_as_string())

    # @TODO: Implement check if number in quadrant can only go to a column, to remove the non possible in that column from another quadrant
    # @TODO: Implement check if in a line only one number can go to a column.

    print(o_map.get_map_drawing_as_string())
    print(o_map.get_map_drawing_of_possibles_as_string())

The color library lib/colorutils.py:

from colorama import Fore, Back, Style , init


class ColorUtils:

    def __init__(self):
        # For Colorama on Windows
        init()

    def print_error(self, m_text, s_end="\n"):
        """
        Prints errors in Red.
        :param s_text:
        :return:
        """

        # If they pass numbers
        s_text = str(m_text)

        print(Fore.RED + s_text)
        print(Style.RESET_ALL, end=s_end)

    def print_success(self, m_text, s_end="\n"):
        """
        Prints errors in Green.
        :param s_text:
        :return:
        """

        # If they pass numbers
        s_text = str(m_text)
        print(Fore.GREEN + s_text)
        print(Style.RESET_ALL, end=s_end)

    def color_success(self, m_text):
        """
        Colors only this
        :param m_text:
        :return:
        """

        s_text = str(m_text)
        return Fore.GREEN + s_text + Fore.RESET

    def color_black(self, m_text):
        s_text = str(m_text)
        return Fore.BLACK + s_text + Fore.RESET

    def color_blue(self, m_text):
        s_text = str(m_text)
        return Fore.BLUE + s_text + Fore.RESET

    def color_red(self, m_text):
        s_text = str(m_text)
        return Fore.RED + s_text + Fore.RESET

    def color_yellow(self, m_text):
        s_text = str(m_text)
        return Fore.YELLOW + s_text + Fore.RESET

    def color_magenta(self, m_text):
        s_text = str(m_text)
        return Fore.MAGENTA + s_text + Fore.RESET

    def print_label(self, m_text, s_end="\n"):
        """
        Prints a label and not the end line
        :param s_text:
        :return:
        """

        # If they pass numbers
        s_text = str(m_text)

        print(Fore.BLUE + s_text, end="")
        print(Style.RESET_ALL, end=s_end)

    def return_text_blue(self, s_text):
        """
        Restuns a Text
        :param s_text:
        :return: String
        """
        s_text_return = Fore.BLUE + s_text + Style.RESET_ALL
        return s_text_return